I am a skilled 3d Generalist/Modeling Specialist primarily in Maya, and am skilled in a variety of other programs. I have experience as a Lead Modeler, as well as Character Supervisor. I have an in-depth understanding of studio pipeline and have over 10 years of studio experience working on VFX for feature films, television commercials, and virtual reality games. I am a very collaborative and fast artist who can follow directions as well as lead a team.
My personal goal is to associate myself with the best companies and people in order to produce the best work that can be produced.